Spell
Isolated Prey
Physical
Chaos Nova, Eye Beam, and Immolation Aura gain bonuses when striking 1 target.
Tooltip
Chaos Nova, Eye Beam, and Immolation Aura gain bonuses when striking 1 target.
:
Stun duration increased by 2 sec.
:
Deals 30% increased damage.
:
Always critically strikes.
How it works
Isolated Prey is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 2000.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 200.
What it does
Isolated Prey is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 2000 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 30 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 200 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Isolated Prey appears in: 1 talent.
Talents
- Isolated Prey for Demon Hunter (Havoc, Vengeance, Devourer)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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