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Isolated Prey

Spell

Isolated Prey

Physical

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Demon Hunter

Instant castSelf Only

Chaos Nova, Eye Beam, and Immolation Aura gain bonuses when striking 1 target.

Isolated Prey

Tooltip

Chaos Nova, Eye Beam, and Immolation Aura gain bonuses when striking 1 target.

:
Stun duration increased by 2 sec.

:
Deals 30% increased damage.

:
Always critically strikes.

How it works

Isolated Prey is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 2000.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 200.

What it does

Isolated Prey is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 4
Value: 2000
Effect #2Apply Aura (6)
Aura type id 4
Value: 30
Effect #3Apply Aura (6)
Aura type id 4
Value: 200

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Isolated Prey appears in: 1 talent.

Talents

  • Isolated Prey for Demon Hunter (Havoc, Vengeance, Devourer)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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