Tooltip
Bellamy passes judgment on her current target, inflicting 50 Holy damage and increasing damage they take from by 100% for 5 sec.
After passing judgment, Bellamy immediately casts on her current target.
How it works
Its aura procs every time its trigger condition is met.
Judgment is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 100.
What it does
Judgment is a Holy spell with a 3 sec cast, a range of 100 yards and effects that last 5 sec. When cast it deals Holy damage (base value 50) and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 3 sec |
| Duration | 5 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 50 |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 100 Misc value: 33 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Judgment appears in: 1 boss encounter.
Boss encounters
- Lightblinded Vanguard in The Voidspire
Journal section: General Amias Bellamy
Encounter creatures: Commander Venel Lightblood, General Amias Bellamy, War Chaplain SennRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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