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Judgment

Spell

Judgment

Holy

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3 secVision Range (AOI)

Bellamy passes judgment on her current target, inflicting 50 Holy damage and increasing damage they take from by 100% for 5 sec.

Judgment

Tooltip

Bellamy passes judgment on her current target, inflicting 50 Holy damage and increasing damage they take from by 100% for 5 sec.

After passing judgment, Bellamy immediately casts on her current target.

How it works

Its aura procs every time its trigger condition is met.

Judgment is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 50.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 100.

What it does

Judgment is a Holy spell with a 3 sec cast, a range of 100 yards and effects that last 5 sec. When cast it deals Holy damage (base value 50) and applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range100 yards (Vision Range (AOI))
Cast time3 sec
Duration5 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 50
Effect #2Apply Aura (6)
Aura type id 255
Value: 100
Misc value: 33

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Judgment appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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