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Judgment

Spell

Judgment

Holy

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2 sec3 sec cooldownTwenty yards

Fires a bolt of Holy magic at enemies, inflicting Holy damage and silencing them for 3 sec.

Judgment

Tooltip

Fires a bolt of Holy magic at enemies, inflicting Holy damage and silencing them for 3 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Judgment is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 300. Its area radius is 40 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 27. Its area radius is 40 yards.

What it does

Judgment is a Holy spell with a 2 sec cast, a range of 20 yards, a 3 sec cooldown and effects that last 3 sec. When cast it deals Holy damage (base value 300) in a 40 yard radius and applies an aura in a 40 yard radius. The client files the whole spell under the silenced mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range20 yards (Twenty yards)
Cast time2 sec
Cooldown3 sec
Global cooldownNone
Duration3 sec
MechanicSilenced
Effect #1School Damage (2)
Value: 300
Radius: 40 yards
Effect #2Apply Aura (6)
Aura type id 27
Misc value: 127
Radius: 40 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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