Spell
Judgment Group Heal
Physical
Each time you cast a Judgment, there is a chance it will heal all nearby party members for 250.
Tooltip
Each time you cast a Judgment, there is a chance it will heal all nearby party members for 250.
How it works
Its aura has a 6% chance to proc when its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Divine Light.
What it does
Judgment Group Heal is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Divine Light.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | 6% |
| Effect #1 | Apply Aura (6) Aura type id 42 Trigger spell: Divine Light |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Used by
- Crystalforge Battlegear4-piece set bonus
Comments
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