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Jurisdiction

Spell

Jurisdiction

Physical

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Paladin

Instant castSelf Only

Final Verdict and Blade of Justice deal 10% increased damage.

Jurisdiction

Tooltip

Final Verdict and Blade of Justice deal 10% increased damage.

The range of Final Verdict and Blade of Justice is increased to 20 yds.

How it works

Jurisdiction is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 8.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 8.
  3. Effect 3 is Dummy (effect type 3). Its base value is 20.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 10.

What it does

Jurisdiction is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 107
Value: 8
Misc value: 5
Effect #2Apply Aura (6)
Aura type id 219
Value: 8
Misc value: 5, 2546
Effect #3Dummy (3)
Value: 20
Effect #4Apply Aura (6)
Aura type id 108
Value: 10

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Jurisdiction appears in: 1 talent.

Talents

  • Jurisdiction for Paladin (Holy, Protection, Retribution)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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