Spell
Keep It Rolling
Physical
Increase the remaining duration of your active Roll the Bones combat enhancement by 30 sec.
Tooltip
Increase the remaining duration of your active Roll the Bones combat enhancement by 30 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3). Its base value is 30000.
What it does
Keep It Rolling is a spell with an instant cast, no range (it targets the caster) and a 6 min cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 6 min |
| Global cooldown | None |
| Effect #1 | Dummy (3) Value: 30000 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Keep It Rolling appears in: 1 talent.
Talents
- Keep It Rolling for Rogue (Assassination, Outlaw, Subtlety)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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