Tooltip
Kicks an enemy, inflicting Physical damage and interrupting the spell being cast for 6 sec.
How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown.
Kick is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 50.
- Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
What it does
Kick is a Physical spell with an instant cast, a range of 5 yards, a 10 sec cooldown and effects that last 6 sec. When cast it deals a percentage of weapon damage (base value 50) and interrupts spellcasting with the interrupted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Effect #1 | Weapon % Damage (31) Value: 50 |
| Effect #2 | Interrupt Cast (68) Mechanic: Interrupted |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.