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Kill Command

Spell

Kill Command

Physical

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Hunter

Instant castExtended Range

Give the command to kill, causing your pet to savagely deal (300% of Attack Power) Physical damage to the enemy.

Kill Command

Tooltip

Give the command to kill, causing your pet to savagely deal (300% of Attack Power) Physical damage to the enemy.

Increases the damage of your next non-Kill Command ability.

Generates 15 Focus.

How it works

It works on charges (charge category 1171); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown.

Kill Command is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Energize (effect type 30). Its base value is 15.

What it does

Kill Command is a Physical spell with an instant cast and a range of 50 yards. When cast it restores a resource (base value 15).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50 yards (Extended Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
ChargesCharge category id 1171 (charge count not in the datamine)
Effect #1Dummy (3)
Effect #2Energize (30)
Value: 15
Misc value: 2

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Kill Command appears in: 2 talents.

Talents

  • Kill Command for Hunter (Beast Mastery, Marksmanship, Survival)Talent
  • Kill Command (a talent definition no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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