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Killer Instinct

Spell

Killer Instinct

Physical

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Druid

Instant castSelf Only

Physical damage and Armor increased by 6%.

Killer Instinct

Tooltip

Physical damage and Armor increased by 6%.

How it works

Killer Instinct is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 6.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 6.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 142. Its base value is 6.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 344. Its base value is 6.

What it does

Killer Instinct is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 108
Value: 6
Effect #2Apply Aura (6)
Aura type id 108
Value: 6
Misc value: 22
Effect #3Apply Aura (6)
Aura type id 142
Value: 6
Misc value: 1
Effect #4Apply Aura (6)
Aura type id 344
Value: 6

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Killer Instinct appears in: 1 talent.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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