Spell
Killing Frenzy
Nature
Kill Command critical hits empower your next Cobra Shot or Multi-Shot, increasing the damage and cooldown reduction of Cobra Shot by 40% or causing Multi-Shot to grant an additional 6.1 sec of Beast...
Tooltip
Kill Command critical hits empower your next Cobra Shot or Multi-Shot, increasing the damage and cooldown reduction of Cobra Shot by 40% or causing Multi-Shot to grant an additional 6.1 sec of Beast Cleave.
How it works
Its aura procs every time its trigger condition is met. The aura is spent after 1 procs. It can proc at most once every 0.1 sec.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 40.
What it does
Killing Frenzy is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Proc chance | Always |
| Proc charges | 1 |
| Proc cooldown | 0.1 sec |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 40 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.