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Killing Machine

Spell

Killing Machine

Physical

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Death Knight

Instant castSelf Only

Your auto attack critical strikes have a chance to make your next Obliterate deal Frost damage and critically strike, or make your next Frostscythe critically strike for 4 times the normal damage.

Killing Machine

Tooltip

Your auto attack critical strikes have a chance to make your next Obliterate deal Frost damage and critically strike, or make your next Frostscythe critically strike for 4 times the normal damage.

How it works

Its aura procs every time its trigger condition is met.

Killing Machine is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1. It triggers Killing Machine.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 4.

What it does

Killing Machine is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Killing Machine (record #51124).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Value: 1
Trigger spell: Killing Machine
Effect #2Apply Aura (6)
Aura type id 4
Value: 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Killing Machine appears in: 1 talent and 1 spell that casts it.

Talents

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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