Spell
Killing Machine
Physical
Your auto attack critical strikes have a chance to make your next Obliterate deal Frost damage and critically strike, or make your next Frostscythe critically strike for 4 times the normal damage.
Tooltip
Your auto attack critical strikes have a chance to make your next Obliterate deal Frost damage and critically strike, or make your next Frostscythe critically strike for 4 times the normal damage.
How it works
Its aura procs every time its trigger condition is met.
Killing Machine is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1. It triggers Killing Machine.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 4.
What it does
Killing Machine is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Killing Machine (record #51124).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 1 Trigger spell: Killing Machine |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Killing Machine appears in: 1 talent and 1 spell that casts it.
Talents
- Killing Machine for Death Knight (Blood, Frost, Unholy)Talent
Spells that cast it
- Without RemorseTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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