Spell
Killing Spree
Physical
Finishing move that unleashes a barrage of gunfire, striking random enemies for Physical damage.
Tooltip
Finishing move that unleashes a barrage of gunfire, striking random enemies for Physical damage. Number of strikes increased per combo point.
Restores combo points every.2 sec.
1 point :.2 sec
2 points:.2 sec
3 points:.2 sec
4 points:.2 sec
7 points:.2 sec][]
How it works
Killing Spree is built from 7 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.4 sec.
- Effect 2 is Dummy (effect type 3). Its base value is 100.
- Effect 3 is Dummy (effect type 3). Its area radius is 10 yards.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 263.
- Effect 5 is Dummy (effect type 3). Its base value is 4.
- Effect 6 is Dummy (effect type 3). Its base value is 100.
- Effect 7 is Trigger Spell (effect type 64). It triggers Killing Spree.
What it does
Killing Spree is a spell with an instant cast, a range of 10 yards and effects that last 0.5 sec. When cast it applies an aura every 0.4 sec and applies an aura. It also casts Killing Spree (record #424562).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 0.5 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Misc value: 3 Period: every 0.4 sec |
| Effect #2 | Dummy (3) Value: 100 |
| Effect #3 | Dummy (3) Radius: 10 yards |
| Effect #4 | Apply Aura (6) Aura type id 263 |
| Effect #5 | Dummy (3) Value: 4 |
| Effect #6 | Dummy (3) Value: 100 |
| Effect #7 | Trigger Spell (64) Trigger spell: Killing Spree |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.