Tooltip
Unlock the Kings' Rest dungeon.
How it works
Kings' Rest is built from 2 client effects, applied in this order:
- Effect 1 is Quest Complete (effect type 16).
- Effect 2 is Trigger Spell (effect type 64). It triggers Send Event - Shandris Runs Into Cabin.
What it does
Kings' Rest is a spell with an instant cast and no range (it targets the caster). When cast it has a Quest Complete effect. It also casts Send Event - Shandris Runs Into Cabin.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Quest Complete (16) Misc value: 53124 |
| Effect #2 | Trigger Spell (64) Trigger spell: Send Event - Shandris Runs Into Cabin |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.