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Kings' Rest

Spell

Kings' Rest

Physical

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Instant castSelf Only

Unlock the Kings' Rest dungeon.

Kings' Rest

Tooltip

Unlock the Kings' Rest dungeon.

How it works

Kings' Rest is built from 2 client effects, applied in this order:

  1. Effect 1 is Quest Complete (effect type 16).
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Send Event - Shandris Runs Into Cabin.

What it does

Kings' Rest is a spell with an instant cast and no range (it targets the caster). When cast it has a Quest Complete effect. It also casts Send Event - Shandris Runs Into Cabin.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Quest Complete (16)
Misc value: 53124
Effect #2Trigger Spell (64)
Trigger spell: Send Event - Shandris Runs Into Cabin

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.