How it works
"Kol"-to-Arms is built from 2 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name.
- Effect 2 is effect type 164, which the datamine does not name. It triggers "Kol"-to-Arms.
What it does
"Kol"-to-Arms is a spell with an instant cast and no range (it targets the caster). It also casts "Kol"-to-Arms (record #425352).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 77 Misc value: 1 |
| Effect #2 | Effect 164 Trigger spell: "Kol"-to-Arms |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.