How it works
Its dispel type is client id 11. Its aura procs every time its trigger condition is met.
- Effect 1 is School Damage (effect type 2). Its base value is 30.
What it does
Thrash is a Physical spell with an instant cast and a range of 10 yards. When cast it deals Physical damage (base value 30). The client files the whole spell under the bleeding mechanic. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (10 Yards - Melee) |
| Cast time | Instant |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 30 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.