Tooltip
Slams the ground, causing granite spikes to erupt from the ground in a line, inflicting Nature damage and knocking back enemies nearby.
How it works
Landslide is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 12.439. Its area radius is 3 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 3 yards.
What it does
Landslide is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 12.439) in a 3 yard radius and has a Knock Back effect in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 12.439 Radius: 3 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 150 Radius: 3 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Landslide appears in: 1 spell that casts it.
Spells that cast it
- LandslideTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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