Tooltip
You charge your off-hand weapon with lava, instantly dealing 100% off-hand Weapon damage as Fire damage. Adds one stack of Dark Ascendancy.
How it works
Casting it triggers a 1.5 sec global cooldown.
Lava Lash is built from 3 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 2 is Dummy (effect type 3). Its base value is 25.
- Effect 3 is Trigger Spell (effect type 64). It triggers Dark Ascendancy.
What it does
Lava Lash is a Fire spell with an instant cast, a range of 5 yards and a 4 sec cooldown. When cast it deals a percentage of weapon damage (base value 100). It also casts Dark Ascendancy.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 4 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon % Damage (31) Value: 100 |
| Effect #2 | Dummy (3) Value: 25 |
| Effect #3 | Trigger Spell (64) Trigger spell: Dark Ascendancy |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.