Tooltip
Inflicts 25 Fire damage to enemies of the impact.
Inflicts Fire Damage every for 15 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Lava Splash is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 25. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its area radius is 10 yards. It ticks every 1.5 sec, 10 times over the full 15 sec.
What it does
Lava Splash is a Fire spell with a 3 sec cast, a range of 12 yards and effects that last 15 sec. When cast it deals Fire damage (base value 25) in a 10 yard radius and applies an aura in a 10 yard radius every 1.5 sec. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 12 yards (Twelve yards) |
| Cast time | 3 sec |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | School Damage (2) Value: 25 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Radius: 10 yards Period: every 1.5 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.