Tooltip
The creates that jump between several players, inflicting 12 Fire damage on impact and an additional 16 Fire damage every 1 sec for 16 sec. This effect stacks.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Leaping Flames is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 12. It jumps to up to 8 targets.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 16 per tick. It ticks every 1 sec, 16 times over the full 16 sec (256 base in total). It jumps to up to 8 targets.
What it does
Leaping Flames is a Fire spell with a 1.5 sec cast, a range of 60 yards and effects that last 16 sec. When cast it deals Fire damage (base value 12) jumping to up to 8 targets and applies an aura every 1 sec jumping to up to 8 targets. It stacks up to 9 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 1.5 sec |
| Duration | 16 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 9 |
| Effect #1 | School Damage (2) Value: 12 Chain targets: 8 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 16 Period: every 1 sec Chain targets: 8 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Leaping Flames appears in: 1 boss encounter.
Boss encounters
- Eranog in Vault of the Incarnates
Journal section: Stage One: Army of Talon > Greater Flamerift > Flamescale Captain
Encounter creatures: Eranog, Flamescale Tarasek, Primal Flame, Flamescale CaptainRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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