Tooltip
Inject poison into an enemy, instantly inflicting Nature damage and then leeching health from that enemy every 3 sec. for 9 sec.
How it works
Its dispel type is client id 4.
Leeching Poison is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 53. Its base value is 15 per tick. It ticks every 3 sec, 3 times over the full 9 sec (45 base in total).
What it does
Leeching Poison is a Nature spell with an instant cast, a range of 5 yards and effects that last 9 sec. When cast it deals Nature damage (base value 50) and applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 9 sec |
| Dispel type | Dispel type id 4 |
| Effect #1 | School Damage (2) Value: 50 |
| Effect #2 | Apply Aura (6) Aura type id 53 Value: 15 Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.