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Lethality

Spell

Lethality

Physical

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Rogue

Instant castSelf Only

Critical strike chance increased by 1%.

Lethality

Tooltip

Critical strike chance increased by 1%. Critical strike damage bonus of your attacks that generate combo points increased by 10%.

How it works

Lethality is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 290. Its base value is 1.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 10.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 218. Its base value is 10.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 218. Its base value is 10.

What it does

Lethality is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 290
Value: 1
Effect #2Apply Aura (6)
Aura type id 108
Value: 10
Misc value: 15
Effect #3Apply Aura (6)
Aura type id 218
Value: 10
Misc value: 15, 3052
Effect #4Apply Aura (6)
Aura type id 218
Value: 10
Misc value: 15, 6950

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Lethality appears in: 1 talent.

Talents

  • Lethality for Rogue (Assassination, Outlaw, Subtlety)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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