Tooltip
Critical strike chance increased by 1%. Critical strike damage bonus of your attacks that generate combo points increased by 10%.
How it works
Lethality is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 290. Its base value is 1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 10.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 218. Its base value is 10.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 218. Its base value is 10.
What it does
Lethality is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 290 Value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 10 Misc value: 15 |
| Effect #3 | Apply Aura (6) Aura type id 218 Value: 10 Misc value: 15, 3052 |
| Effect #4 | Apply Aura (6) Aura type id 218 Value: 10 Misc value: 15, 6950 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Lethality appears in: 1 talent.
Talents
- Lethality for Rogue (Assassination, Outlaw, Subtlety)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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