Tooltip
Inflicts nearby enemies with a dreamy lethargy, inflicting Nature damage every second and putting them to sleep for 15 sec.
How it works
Lethargy is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 200 per tick. It ticks every 1 sec, 15 times over the full 15 sec (3000 base in total).
- Effect 2 is effect type 140, which the datamine does not name. It triggers Lethargy.
What it does
Lethargy is a Nature spell with an instant cast, an unlimited range and effects that last 15 sec. When cast it applies an aura every 1 sec. It also casts Lethargy (record #248320).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 200 Period: every 1 sec |
| Effect #2 | Effect 140 Trigger spell: Lethargy |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.