Tooltip
The Sunken Denizen moves slowly and swings mighty attacks.
How it works
Leviathan's Wake is built from 3 client effects, applied in this order:
- Effect 1 is Spawn (effect type 46).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Trigger Spell (effect type 64). It triggers The Sunken City.
What it does
Leviathan's Wake is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it has a Spawn effect and applies an aura. It also casts The Sunken City.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Spawn (46) |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Trigger Spell (64) Trigger spell: The Sunken City |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Leviathan's Wake appears in: 1 boss encounter.
Boss encounters
- Vol'zith the Whisperer in Shrine of the Storm
Journal section: Grasp of the Sunken City > Sunken Denizen
Encounter creatures: Vol'zith the WhispererDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Leviathan's Wake at Wowhead (opens Wowhead in a new tab)