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Light Flames

Spell

Light Flames

Holy

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Instant castThree Hundred Yards

Inflicts 75 Holy damage.

Light Flames

Tooltip

Inflicts 75 Holy damage.

Players infused with opposing element also take 720 Holy damage over 1 min. This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

Light Flames is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 75.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 12 per tick. It ticks every 1 sec, 60 times over the full 1 min (720 base in total).

What it does

Light Flames is a Holy spell with an instant cast, a range of 300 yards and effects that last 1 min. When cast it deals Holy damage (base value 75) and applies an aura every 1 sec. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration1 min
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 75
Effect #2Apply Aura (6)
Aura type id 3
Value: 12
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Light Flames appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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