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Light Patch

Spell

Light Patch

Holy

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Instant castThree Hundred Yards

Lingering light energy inflicts 20 Holy damage to players within every 1 sec and increases Holy damage they take by 100%.

Light Patch

Tooltip

Lingering light energy inflicts 20 Holy damage to players within every 1 sec and increases Holy damage they take by 100%.

How it works

Light Patch is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 20 per tick. It ticks every 1 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Light Patch is a Holy spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 3
Value: 20
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 87
Value: 100
Misc value: 2
Effect #3Apply Aura (6)
Aura type id 260
Misc value: 1639, 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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