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Light's End

Spell

Light's End

Holy

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Instant castAnywhere - Unlimited

The destruction of a induces utter despair, inflicting 64 Holy damage to all players and increasing all damage taken by 500% for 10 min.

Light's End

Tooltip

The destruction of a induces utter despair, inflicting 64 Holy damage to all players and increasing all damage taken by 500% for 10 min.

How it works

Its aura procs every time its trigger condition is met.

Light's End is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 64. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 500. Its area radius is 300 yards.

What it does

Light's End is a Holy spell with an instant cast, an unlimited range and effects that last 10 min. When cast it deals Holy damage (base value 64) in a 300 yard radius and applies an aura in a 300 yard radius. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration10 min
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 64
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 87
Value: 500
Misc value: 127
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Light's End appears in: 1 boss encounter.

Boss encounters

  • Midnight Falls in March on Quel'Danas
    Journal section: Stage Three: Midnight Falls > Dawn Crystal; Stage One: Final Tolls > Termination Prism > Disintegration > Dawn Crystal; Intermission: Total Eclipse > Dawn Crystal; Stage Two: The Dark Reactor > Dawn Crystal
    Encounter creatures: L'ura, Midnight Crystal, Dusk Crystal, Dawn CrystalRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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