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Lightning Crash

Spell

Lightning Crash

Nature

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2 sec12 sec cooldownMedium Range

Nature spell.

Lightning Crash

How it works

Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Lightning Crash is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 17.28. Its area radius is 4 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 4 yards.

What it does

Lightning Crash is a Nature spell with a 2 sec cast, a range of 30 yards, a 12 sec cooldown and effects that last 3 sec. When cast it deals Nature damage (base value 17.28) in a 4 yard radius and applies an aura with the stunned mechanic in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast time2 sec
Cooldown12 sec
Category cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration3 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 17.28
Radius: 4 yards
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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