Tooltip
Raszageth sweeps across the area, exhaling lightning in a line as she travels. Inflicts 90 Nature damage to players standing in the impact area instantly and additional 15 Nature damage every 2 sec for 20 sec.
How it works
Its aura procs every time its trigger condition is met.
Lightning Devastation is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 90.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. It ticks every 2 sec, 10 times over the full 20 sec (150 base in total).
What it does
Lightning Devastation is a Nature spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it deals Nature damage (base value 90) and applies an aura every 2 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 90 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 15 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.