Tooltip
Stuns a target in a field of lightning, causing them to inflict 15 Nature damage to all nearby players.
How it works
Its dispel type is client id 1.
Lightning Prison is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 227. Its base value is 15 per tick. It ticks every 1 sec, 8 times over the full 8 sec (120 base in total). It triggers Lightning Prison.
What it does
Lightning Prison is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura with the stunned mechanic and applies an aura every 1 sec. It also casts Lightning Prison (record #117398).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
| Effect #2 | Apply Aura (6) Aura type id 227 Value: 15 Period: every 1 sec Trigger spell: Lightning Prison |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Lightning Prison appears in: 1 spell that casts it.
Spells that cast it
- Lightning PrisonTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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