Tooltip
Inflicts 7.13714 Nature damage to nearby enemies and increases the Nature damage it takes by 10% for 15 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Lightning Ring is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7.1371. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10. Its area radius is 10 yards.
What it does
Lightning Ring is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it deals Nature damage (base value 7.1371) in a 10 yard radius and applies an aura in a 10 yard radius. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | School Damage (2) Value: 7.1371 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 10 Misc value: 8 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Lightning Ring appears in: 2 spells that cast it.
Spells that cast it
- Lightning Ring (record #50840)Triggers this spell
- Lightning Ring (record #51849)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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