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Lightning Rod

Spell

Lightning Rod

Nature

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3 secSelf Only

Call down a bolt of lightning damaging nearby enemies.

Lightning Rod

Tooltip

Call down a bolt of lightning damaging nearby enemies. Deals Nature damage to all nearby enemies, knocking them back.

How it works

Lightning Rod is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 52.8286. Its area radius is 13 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 150. Its area radius is 15 yards.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Air to Ground Lightning Visual.

What it does

Lightning Rod is a Nature spell with a 3 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 52.8286) in a 13 yard radius and has a Knock Back effect in a 15 yard radius. It also casts Air to Ground Lightning Visual.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time3 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Value: 52.8286
Radius: 13 yards
Effect #2Knock Back (98)
Value: 150
Misc value: 175
Radius: 15 yards
Effect #3Trigger Spell (64)
Trigger spell: Air to Ground Lightning Visual

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Lightning Rod appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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