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Lightning Shield

Spell

Lightning Shield

Nature

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Instant cast10 sec cooldownMedium Range

Surrounds the caster with balls of lightning that have chance of striking melee or ranged attackers for 7.35853 damage.

Lightning Shield

Tooltip

Surrounds the caster with balls of lightning that have chance of striking melee or ranged attackers for 7.35853 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck times.

How it works

Each cast of Lightning Shield costs 150 Mana. It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura has a 50% chance to proc when its trigger condition is met. The aura is spent after 3 procs. It can proc at most once every 3.5 sec.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 43. Its base value is 7.3585.

What it does

Lightning Shield is a Nature spell with an instant cast, a range of 30 yards, a 10 sec cooldown and effects that last 10 min. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost150 Mana
Range30 yards (Medium Range)
Cast timeInstant
Cooldown10 sec
Global cooldownNone
Duration10 min
Dispel typeDispel type id 1
Proc chance50%
Proc charges3
Proc cooldown3.5 sec
Effect #1Apply Aura (6)
Aura type id 43
Value: 7.3585

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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