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Lightning Strike

Spell

Lightning Strike

Nature

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Instant castTwo-Hundred Yard Range

The Looming Tempest harnesses the power of the elements, manifesting the storm at player's locations every 10 sec inflicting 35 Nature damage to players standing and knocking them back.

Lightning Strike

Tooltip

The Looming Tempest harnesses the power of the elements, manifesting the storm at player's locations every 10 sec inflicting 35 Nature damage to players standing and knocking them back.

How it works

Lightning Strike is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 4 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 4 yards.

What it does

Lightning Strike is a Nature spell with an instant cast, a range of 200 yards and effects that last 2 sec. When cast it deals Nature damage (base value 35) in a 4 yard radius and applies an aura with the stunned mechanic in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Duration2 sec
Effect #1School Damage (2)
Value: 35
Radius: 4 yards
Effect #2Apply Aura (6)
Aura type id 12
Misc value: 150
Mechanic: Stunned
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Lightning Strike appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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