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Lingering Charge

Spell

Lingering Charge

Nature

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Instant castAnywhere - Unlimited

A lingering charge remains, inflicting 20 Nature damage every 1.5 sec for 9 sec.

Lingering Charge

Tooltip

A lingering charge remains, inflicting 20 Nature damage every 1.5 sec for 9 sec.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 20 per tick. It ticks every 1.5 sec, 6 times over the full 9 sec (120 base in total).

What it does

Lingering Charge is a Nature spell with an instant cast, an unlimited range and effects that last 9 sec. When cast it applies an aura every 1.5 sec. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration9 sec
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 3
Value: 20
Period: every 1.5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Lingering Charge appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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