Tooltip
Flames linger on the player, inflicting 0.25 Fire damage every 1 sec and increasing Fire damage taken by 10% for 20 sec. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Lingering Flames is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.25 per tick. It ticks every 1 sec, 20 times over the full 20 sec (5 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10.
What it does
Lingering Flames is a Fire spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it applies an aura every 1 sec and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 0.25 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 10 Misc value: 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Lingering Flames appears in: 1 boss encounter.
Boss encounters
- The Amalgamation Chamber in Aberrus, the Shadowed Crucible
Journal section: Stage Two: Destruction Perfected > Shadowflame Amalgamation > Shadow and Flame > Blazing Heat; Stage One: Shadow and Flame > Eternal Blaze > Blazing Heat
Encounter creatures: Eternal Blaze, Shadowflame Amalgamation, Essence of ShadowRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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