Spell
Lock Jaw
Physical
The Hound bites the target's feet, reducing movement speed by 50% for 6 sec.
Tooltip
The Hound bites the target's feet, reducing movement speed by 50% for 6 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
What it does
Lock Jaw is a spell with an instant cast, a range of 5 yards, a 10 sec cooldown and effects that last 6 sec. When cast it applies an aura with the snared mechanic. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Mechanic | Snared |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Lock Jaw appears in: 1 skill line.
Skill lines
- Pet - Hound, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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