Tooltip
Ick fixates on a player for 5 sec, increasing his attack speed by 100% and ignoring other players at all costs. While fixating, he splatters and launches.
Ick periodically changes which player he fixates upon.
How it works
Lumbering Fixation is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 128.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 472.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 68.
- Effect 4 is Dummy (effect type 3).
- Effect 5 is Dummy (effect type 3).
What it does
Lumbering Fixation is a spell with a 2 sec cast, an unlimited range and effects that last 5 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2 sec |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 128 |
| Effect #2 | Apply Aura (6) Aura type id 472 |
| Effect #3 | Apply Aura (6) Aura type id 68 |
| Effect #4 | Dummy (3) |
| Effect #5 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Lumbering Fixation appears in: 1 boss encounter.
Boss encounters
- Ick and Krick in Pit of Saron
Journal section: Krick > Get 'Em, Ick!
Encounter creatures: Ick, Krick, Shade of KrickDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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