Tooltip
Your heals have a chance to grant Luminescence to your most injured ally within 40 yds. Allies with Luminescence receive 10% additional healing, up to total additional healing.
How it works
Its aura procs every time its trigger condition is met.
Luminous Jellyweed is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 40.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10.
What it does
Luminous Jellyweed is a Nature spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 40 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
- Luminous JellyweedOn Equip
Comments
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