Tooltip
Call down a strike of lunar energy, causing 3.3 Arcane damage to the target, and 1.089 Arcane damage to all other enemies.
Generates 12 Astral Power.
How it works
Casting it triggers a 1.5 sec global cooldown.
Lunar Strike is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 3.3. Its area radius is 8 yards.
- Effect 2 is Energize (effect type 30). Its base value is 12.
- Effect 3 is Dummy (effect type 3). Its base value is 33. Its area radius is 8 yards.
What it does
Lunar Strike is an Arcane spell with a 2.1 sec cast and a range of 40 yards. When cast it deals Arcane damage (base value 3.3) in an 8 yard radius and restores a resource (base value 12).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2.1 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 3.3 Radius: 8 yards |
| Effect #2 | Energize (30) Value: 12 Misc value: 3 |
| Effect #3 | Dummy (3) Value: 33 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.