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Malevolent Crash

Spell

Malevolent Crash

Physical

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Instant castThree Hundred Yards

Azzakel slams into the ground, creating a pool of Fel energy.

Malevolent Crash

Tooltip

Azzakel slams into the ground, creating a pool of Fel energy.

How it works

  1. Effect 1 is Jump to Destination (effect type 42). It triggers Fel Pool.

What it does

Malevolent Crash is a spell with an instant cast and a range of 300 yards. When cast it makes the caster jump to a location. It also casts Fel Pool.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1Jump to Destination (42)
Trigger spell: Fel Pool

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Malevolent Crash appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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