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Malice

Spell

Malice

Nature

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2.5 secAnywhere - Unlimited

The Doomscale Warden unleashes malice, inflicting 95 Nature damage to all players every 1 sec for 6 sec.

Malice

Tooltip

The Doomscale Warden unleashes malice, inflicting 95 Nature damage to all players every 1 sec for 6 sec.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 6 times over the full 6 sec. It triggers Malice.

What it does

Malice is a Nature spell with a 2.5 sec cast, an unlimited range and effects that last 6 sec. When cast it applies an aura every 1 sec. It also casts Malice (record #1290991).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast time2.5 sec
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Malice

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Malice appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

Read player comments on Malice at Wowhead (opens Wowhead in a new tab)