Tooltip
Detonate a burst of mana at the target location, inflicting 90 Arcane damage to enemies and an additional 10 Arcane damage every 1 sec for 12 sec. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Mana Bomb is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 90. Its area radius is 14 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. Its area radius is 14 yards. It ticks every 1 sec, 12 times over the full 12 sec (120 base in total).
What it does
Mana Bomb is an Arcane spell with an instant cast, a range of 250 yards and effects that last 12 sec. When cast it deals Arcane damage (base value 90) in a 14 yard radius and applies an aura in a 14 yard radius every 1 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 250 yards (250) |
| Cast time | Instant |
| Duration | 12 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 90 Radius: 14 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 10 Radius: 14 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Mana Bomb appears in: 1 spell that casts it.
Spells that cast it
- Mana BombTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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