Tooltip
Upon reaching full energy, Psychus channels Manifest Madness. While channeling, Psychus appears in all phases and takes 99% reduced damage. It also inflicts 30 Shadow damage to and drains 20 Sanity from all players every 2 sec.
How it works
Manifest Madness is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 500 yards.
- Effect 2 is Power Burn (effect type 62). Its base value is 20. Its area radius is 500 yards.
What it does
Manifest Madness is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 30) in a 500 yard radius and burns a resource on the target (base value 20) in a 500 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 30 Radius: 500 yards |
| Effect #2 | Power Burn (62) Value: 20 Misc value: 10 Radius: 500 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.