Tooltip
Tindral targets all players with fiery vines that erupt after 6 sec, rooting the targeted player and also inflicting 25 Fire damage to players. These roots inflict 8 Fire damage every 1 sec until they are destroyed.
How it works
Mass Entanglement is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 26.
What it does
Mass Entanglement is a Fire spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura. The client files the whole spell under the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Mechanic | Rooted |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 8 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 26 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Mass Entanglement appears in: 1 spell that casts it.
Spells that cast it
- Fallen FeatherTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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