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Massacre

Spell

Massacre

Physical

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Instant cast2 sec cooldownTen yards

Inflicts Physical damage to an enemy and additional Physical bleed damage every 3 sec over 12 sec.

Massacre

Tooltip

Inflicts Physical damage to an enemy and additional Physical bleed damage every 3 sec over 12 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Massacre is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 323793 per tick. It ticks every 2 sec, 4 times over the full 8 sec (1.29517e+06 base in total).
  2. Effect 2 is Dummy (effect type 3). Its base value is 320465.

What it does

Massacre is a spell with an instant cast, a range of 10 yards, a 2 sec cooldown and effects that last 8 sec. When cast it applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast timeInstant
Cooldown2 sec
Global cooldownNone
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 23
Value: 323793
Period: every 2 sec
Effect #2Dummy (3)
Value: 320465

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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