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Massive Slam

Spell

Massive Slam

Nature

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3.2 secSelf Only

Stomp the ground, inflicting 12 Nature damage to enemies and stunning them for 1 sec.

Massive Slam

Tooltip

Stomp the ground, inflicting 12 Nature damage to enemies and stunning them for 1 sec.

How it works

Massive Slam is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 60 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 60 yards.

What it does

Massive Slam is a Nature spell with a 3.2 sec cast, no range (it targets the caster) and effects that last 1 sec. When cast it deals Nature damage (base value 12) in a 60 yard radius and applies an aura with the stunned mechanic in a 60 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time3.2 sec
Duration1 sec
Effect #1School Damage (2)
Value: 12
Radius: 60 yards
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 60 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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