Tooltip
Stomp the ground, inflicting 12 Nature damage to enemies and stunning them for 1 sec.
How it works
Massive Slam is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 60 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 60 yards.
What it does
Massive Slam is a Nature spell with a 3.2 sec cast, no range (it targets the caster) and effects that last 1 sec. When cast it deals Nature damage (base value 12) in a 60 yard radius and applies an aura with the stunned mechanic in a 60 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 3.2 sec |
| Duration | 1 sec |
| Effect #1 | School Damage (2) Value: 12 Radius: 60 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 60 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.