Spell
Mastermind
Physical
Increases the critical strike chance of Mind Blast, Mind Flay, and Shadow Word: Death by 4% and increases their critical strike damage by 20%.
Tooltip
Increases the critical strike chance of Mind Blast, Mind Flay, and Shadow Word: Death by 4% and increases their critical strike damage by 20%.
How it works
Mastermind is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 20.
What it does
Mastermind is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 4 Misc value: 7 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 20 Misc value: 15 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Mastermind appears in: 1 talent.
Talents
- Mastermind for Priest (Discipline, Holy, Shadow)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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