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Mastermind

Spell

Mastermind

Physical

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Priest

Instant castSelf Only

Increases the critical strike chance of Mind Blast, Mind Flay, and Shadow Word: Death by 4% and increases their critical strike damage by 20%.

Mastermind

Tooltip

Increases the critical strike chance of Mind Blast, Mind Flay, and Shadow Word: Death by 4% and increases their critical strike damage by 20%.

How it works

Mastermind is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 20.

What it does

Mastermind is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 107
Value: 4
Misc value: 7
Effect #2Apply Aura (6)
Aura type id 108
Value: 20
Misc value: 15

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Mastermind appears in: 1 talent.

Talents

  • Mastermind for Priest (Discipline, Holy, Shadow)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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