Tooltip
The caster lashes forward with their molten gauntlets, inflicting 23.3189 Fire damage and melting the victim's armor.
Further instances of this attack received within 30 sec inflict 30% more damage.
How it works
Its aura procs every time its trigger condition is met.
Melt Armor is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 23.3189. It applies the charmed mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 30.
What it does
Melt Armor is a Fire spell with an instant cast, a range of 10 yards and effects that last 30 sec. When cast it deals Fire damage (base value 23.3189) with the charmed mechanic and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 23.3189 Mechanic: Charmed |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 30 Misc value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Melt Armor appears in: 1 boss encounter.
Boss encounters
- The Blast Furnace in Blackrock Foundry
Journal section: Stage One: Sabotage > Foreman Feldspar
Encounter creatures: Furnace Engineer, Heart of the Mountain, Bellows Operator, Slag ElementalRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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