Tooltip
Mesmerizes the target, disorienting for 30 sec. Damage will break the effect. Only usable against Humanoids.
Auto-Cast:
Cast upon targets who attack, stun, silence or fear their master.
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How it works
Each cast of Mesmerize costs 20 Energy. It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Mesmerize is a Shadow spell with a 1.7 sec cast, a range of 30 yards, a 30 sec cooldown and effects that last 30 sec. When cast it applies an aura. The client files the whole spell under the asleep mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 20 Energy |
| Range | 30 yards (Medium Range) |
| Cast time | 1.7 sec |
| Cooldown | 30 sec |
| Global cooldown | None |
| Duration | 30 sec |
| Mechanic | Asleep |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Mesmerize appears in: 1 skill line.
Skill lines
- Shivarra, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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