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Meteor Axe

Spell

Meteor Axe

Fire

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Instant castAnywhere - Unlimited

Embar targets two players and hurls conjured fire axes at them, inflicting 180 Fire damage split between all targets, increasing damage taken from by 300% and inflicting an additional 6 Fire damage...

Meteor Axe

Tooltip

Embar targets two players and hurls conjured fire axes at them, inflicting 180 Fire damage split between all targets, increasing damage taken from by 300% and inflicting an additional 6 Fire damage every 1.5 sec. for 15 sec. Leaves behind on impact.

Any Earthen Pillars in the blast will be destroyed.

How it works

Meteor Axe is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 300.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. It ticks every 1.5 sec, 10 times over the full 15 sec (60 base in total).

What it does

Meteor Axe is a Fire spell with an instant cast, an unlimited range and effects that last 15 sec. When cast it applies an aura and applies an aura every 1.5 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration15 sec
Effect #1Apply Aura (6)
Aura type id 255
Value: 300
Misc value: 33
Effect #2Apply Aura (6)
Aura type id 3
Value: 6
Period: every 1.5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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